AI Insights · Timothy · April 2024
Performance of Top 5 Disney Games on iOS in Oman - Q1 2024
Discover how the top 5 Disney games fared on the iOS platform in Oman during the first quarter of 2024, with insights on downloads, revenue, and active users.
The first quarter of 2024 saw varied performance trends for the top 5 Disney games on the iOS platform in Oman. Below is a detailed look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower. For more insights, visit Sensor Tower.
Disney Coloring World from StoryToys Limited had a mixed quarter. Weekly revenue peaked at $404 in the second week of January, but generally fluctuated, ending March with $133. Downloads saw a downward trend from 126 in the first week of January to 65 in the last week of March. Active users started at 521 and gradually decreased to 398 by the end of the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts displayed a steady revenue increase, peaking at $47 in the fourth week of January and reaching $44 in the final week of March. Downloads varied, with a high of 87 in the last week of January and a low of 37 in the last week of March. Active users saw a slight increase from 350 in the first week of January to 378 in early March, ending the quarter at 337.
Marvel Contest of Champions from Kabam Games, Inc. experienced significant revenue fluctuations, peaking at $377 in the third week of February and closing March at $283. Downloads were inconsistent, with a high of 77 in late January and a low of 13 in early March. Active users fluctuated, starting at 150 in the first week of January and finishing the quarter at 144.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw a notable peak in revenue at $873 in mid-February, ending the quarter at $581. Downloads similarly peaked at 109 in the last week of February, falling to 15 in the final week of March. Active users increased from 72 at the beginning of January to a peak of 122 in late February, then decreased to 56 by the end of March.
Disney Magic Kingdoms by Gameloft had a relatively stable quarter. Revenue saw minor fluctuations, peaking at $71 in the first week of January and ending March at $53. Downloads reached a high of 74 in mid-January and a low of 9 in mid-February. Active users started at 105 and ended the quarter at the same level, with minor fluctuations throughout the period.
These insights are based on Sensor Tower data, providing a detailed look at the performance of these top Disney games in Oman. For more comprehensive data and trends, visit Sensor Tower.